Dou DizhuFight the Landlord
Bid – × 1
🐉
Long— 17
🐯
Hu— 17
Kitty
🙂
You—

How to play

Three players. One Landlord (20 cards) plays alone against two Peasants (17 cards each). First to empty their hand wins — if either Peasant goes out, both Peasants win.

Bidding

Each player may bid 1, 2 or 3 once, higher than the last bid, or pass. A bid of 3 ends bidding. Highest bidder becomes Landlord and takes the 3 kitty cards. If all pass, cards are redealt.

Ranking

Big Joker › Small Joker › 2 › A › K › Q › J › 10 … 3. Suits don't matter. 2s and Jokers can't go in straights.

Combinations

SingleAny one card
PairTwo of a rank (no Joker pair)
TripletThree of a rank, alone, + 1 card, or + a pair
Straight5+ consecutive singles, 3 up to A
Pair straight3+ consecutive pairs
Airplane2+ consecutive triplets, plain or with one single / one pair per triplet
Four + twoFour of a kind + 2 singles or 2 pairs (not a bomb)
BombFour of a kind — beats any non-bomb
RocketBoth Jokers — beats everything

Playing

The Landlord leads. Each turn, beat the last play with the same type and count but higher rank — or a Bomb/Rocket — or pass. Two passes in a row: last player leads anything.

Scoring

After the Landlord is chosen, each player may Double. A Peasant's double applies to their own stake; the Landlord's double applies to both. (You can switch this step off in Settings.)

Base = winning bid. ×2 for every Bomb or Rocket played. ×2 for a Spring (Landlord wins and no Peasant played a card) or Anti-Spring (Peasants win and the Landlord only played their opening lead). Landlord wins or pays that amount to/from each Peasant.

Controls

Tap cards to select, or drag across them. Hint suggests a play (tap again for the next idea). ⇅ Sort switches between rank order and grouped (bombs, triples, pairs first). The tracker in the middle shows how many of each rank are still unseen — not in your hand and not yet played.

玩法说明

三人游戏。一名地主(20张牌)对抗两名农民(各17张)。先出完手牌的一方获胜——任意一名农民出完,两名农民都赢。

叫分

每人可叫1、2、3分(必须高于上家)或不叫。叫3分立即结束。叫分最高者成为地主并拿走3张底牌。都不叫则重新发牌。

牌的大小

大王 › 小王 › 2 › A › K › Q › J › 10 … 3。不分花色。2和王不能放进顺子。

牌型

单张任意一张牌
对子两张点数相同(双王不算对子)
三张三张相同,可单出、带一张或带一对
顺子5张或以上连续单牌,3到A
连对3对或以上连续对子
飞机2个或以上连续三张,可不带、每组带一单或带一对
四带二四张相同带两张单牌或两对(不算炸弹)
炸弹四张相同——大过所有非炸弹牌型
王炸大小王——最大

出牌

地主先出。轮到你时,用相同牌型、相同张数且更大的牌压过上家,或用炸弹/王炸,或选择不要。连续两人不要,最后出牌的人重新出任意牌型。

计分

确定地主后,每人可选择加倍。农民加倍只影响自己的输赢;地主加倍对两名农民都生效。(可在设置中关闭。)

底分=叫分。每出一个炸弹或王炸 ×2。春天(地主获胜且农民一张未出)或反春(农民获胜且地主只出过第一手)再 ×2。地主向每名农民赢取或支付该分数。

操作

点击或滑动选牌。提示会推荐出牌(再点一次换下一个)。⇅ 切换按大小或按牌型理牌。中间的记牌器显示每种点数还有几张没出现。

玩法說明

三個人玩。一個地主(20張牌)對兩個農民(每人17張)。邊個最先出晒手上嘅牌就贏——任何一個農民出晒,兩個農民都贏。

叫分

每人可以叫1、2、3分(一定要高過上家)或者唔叫。叫3分即刻完結。叫分最高嗰個做地主,攞走3張底牌。冇人叫就重新派牌。

牌嘅大細

大鬼 › 細鬼 › 2 › A › K › Q › J › 10 … 3。唔分花色。2同鬼牌唔可以放入順子。

牌型

單張任何一張牌
一對兩張點數一樣(大細鬼唔算一對)
三張三張一樣,可以淨出、帶一張或者帶一對
順子5張或以上連續單牌,3到A
連對3對或以上連續嘅對
飛機2組或以上連續三張,可以唔帶、每組帶一張或者帶一對
四帶二四張一樣帶兩張單牌或者兩對(唔算炸彈)
炸彈四張一樣——大過所有唔係炸彈嘅牌型
王炸大鬼加細鬼——最大

出牌

地主先出。到你嗰陣,用同一牌型、同一張數而且大啲嘅牌大過上家,或者用炸彈/王炸,或者揀唔要。連續兩個人唔要,最後出牌嗰個可以再出任何牌型。

計分

定咗地主之後,每人可以揀加倍。農民加倍只影響自己嘅輸贏;地主加倍對兩個農民都生效。(可以喺設定入面關閉。)

底分=叫分。每出一個炸彈或者王炸 ×2。春天(地主贏而農民一張都冇出過)或者反春(農民贏而地主只出過第一手)再 ×2。地主向每個農民贏或者賠呢個分數。

操作

撳或者掃過啲牌嚟揀牌。提示會建議點出(再撳一次換下一個)。⇅ 轉換按大細或者按牌型排牌。中間嘅記牌器顯示每種點數仲有幾多張未出現。

Scoreboard

Settings

Language
Music
Voice
Sound effects
Vibration
Explosions & effects
Card tracker
Doubling round
Game speed

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